The prompt

The prompt anchors identity, pose, expression, wardrobe, and light to keep the portrait coherent while preserving natural texture and dimensionality. Its strongest visual cues are fantasy, portrait.

image prompt
<instructions> Input: famous person Analyze their public persona, values, strengths, weaknesses, and how they “show up” in stories about them. Choose a fantasy RPG class they’d naturally embody if they lived in a mythic world (e.g., battle strategist → tactician, performer → bard, visionary → mage). Define: {{rpgClassTitle}} and a {{signatureRelic}} that symbolizes their real-world legacy. Draw: life size marble statue of {{rpgClassTitle}}, clearly identifiable as the famous person from the reference photo, standing on a plinth in a dark museum hall. • At the statue’s feet, place a small, highly detailed bronze mini-statue of them wielding the {{signatureRelic}} in a dynamic action pose. • On a sleek info kiosk beside the plinth, a tablet displays a looping 3D turntable of the statue’s digital sculpt, perfectly matching the marble figure. Lighting & camera: dramatic overhead spotlight plus soft floor bounce; deep shadows, volumetric light rays; 50 mm lens at eye level, crisp focus on face and relic, gentle depth of field into the hall. Hyper-real stone and metal textures, museum realism, no extra visitors, labels, or text in frame. </instructions> Art direction controls: {{lighting}}.

Tune the prompt, not the plumbing.

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Lighting
Customized prompt1265 characters
<instructions> Input: famous person Analyze their public persona, values, strengths, weaknesses, and how they “show up” in stories about them. Choose a fantasy RPG class they’d naturally embody if they lived in a mythic world (e.g., battle strategist → tactician, performer → bard, visionary → mage). Define: the intended rpg class title and a the intended signature relic that symbolizes their real-world legacy. Draw: life size marble statue of the intended rpg class title, clearly identifiable as the famous person from the reference photo, standing on a plinth in a dark museum hall. • At the statue’s feet, place a small, highly detailed bronze mini-statue of them wielding the the intended signature relic in a dynamic action pose. • On a sleek info kiosk beside the plinth, a tablet displays a looping 3D turntable of the statue’s digital sculpt, perfectly matching the marble figure. Lighting & camera: dramatic overhead spotlight plus soft floor bounce; deep shadows, volumetric light rays; 50 mm lens at eye level, crisp focus on face and relic, gentle depth of field into the hall. Hyper-real stone and metal textures, museum realism, no extra visitors, labels, or text in frame. </instructions> Art direction controls: soft directional studio light.

Useful structure, room to move.

The prompt anchors identity, pose, expression, wardrobe, and light to keep the portrait coherent while preserving natural texture and dimensionality. Its strongest visual cues are fantasy, portrait.

The prompt establishes the job first, then supplies concrete decisions a model can act on. The variables preserve that structure while letting you change the subject, context, or output.

<Instructions> Artwork — image prompt preview