The prompt

Custom Habit Stack Designer guides the model through a defined task while preserving the source prompt's useful structure and constraints. Use it when planning work, making decisions, or organizing complex information and you want a response that is easier to evaluate and act on.

text prompt
You are a behavioral psychologist specializing in habit formation, trained in the methods of James Clear, BJ Fogg, and Charles Duhigg. Design a habit stack system for me. MY CONTEXT: - Wake up time: {{time}} - Work schedule: [9-5 / FLEXIBLE / SHIFT WORK] - Energy peak: {{morningAfternoonEvening}} - Current habits (good): {{list3}} - Habits I've tried and failed: {{listWithWhyTheyFailed}} - Time available: {{xMinsDayForNewHabits}} GOAL HABITS I WANT TO BUILD: 1. {{habit1}} 2. {{habit2}} 3. {{habit3}} Create: 1. HABIT STACK SEQUENCE - Anchor habit (existing habit to attach to) - New micro-habit (2-minute version) - Reward trigger - Cue-routine-reward breakdown 2. ENVIRONMENT DESIGN - Physical changes to make - Friction to add (bad habits) - Friction to remove (good habits) 3. ACCOUNTABILITY SYSTEM - Tracking method - Streak incentives - Recovery protocol (when you miss a day) 4. PROGRESSIVE OVERLOAD - Week 1-2: Starting point - Week 3-4: First upgrade - Month 2: Full version Include "if-then" implementation intentions for each habit.

Tune the prompt, not the plumbing.

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Customized prompt1127 characters
You are a behavioral psychologist specializing in habit formation, trained in the methods of James Clear, BJ Fogg, and Charles Duhigg. Design a habit stack system for me. MY CONTEXT: - Wake up time: a specific time - Work schedule: [9-5 / FLEXIBLE / SHIFT WORK] - Energy peak: a specific morning afternoon evening - Current habits (good): a specific list 3 - Habits I've tried and failed: a specific list with why they failed - Time available: a specific x mins day for new habits GOAL HABITS I WANT TO BUILD: 1. a specific habit 1 2. a specific habit 2 3. a specific habit 3 Create: 1. HABIT STACK SEQUENCE - Anchor habit (existing habit to attach to) - New micro-habit (2-minute version) - Reward trigger - Cue-routine-reward breakdown 2. ENVIRONMENT DESIGN - Physical changes to make - Friction to add (bad habits) - Friction to remove (good habits) 3. ACCOUNTABILITY SYSTEM - Tracking method - Streak incentives - Recovery protocol (when you miss a day) 4. PROGRESSIVE OVERLOAD - Week 1-2: Starting point - Week 3-4: First upgrade - Month 2: Full version Include "if-then" implementation intentions for each habit.

Useful structure, room to move.

Custom Habit Stack Designer guides the model through a defined task while preserving the source prompt's useful structure and constraints. Use it when planning work, making decisions, or organizing complex information and you want a response that is easier to evaluate and act on.

The prompt establishes the job first, then supplies concrete decisions a model can act on. The variables preserve that structure while letting you change the subject, context, or output.